The laboratory is equipped to allow multiple participants to be run simultaneously. We also have two Power Macs dedicated to modeling, stimulus preparation, and analysis conducted by lab research assistants.
Experimental stimuli range from simple text strings to movies, thus enabling us to examine a range of experimental issues. Animations are created in Mathematica or LightWave 3D and game programming is done using Torque's game engine.
Computational modeling is usually done in Mathematica and R, flexible platforms for mathematical modeling and graphical output of the results. Lab personnel are actively engaged in the development and testing of psychological theories; many of our analyses increasingly involve quantifying the nonlinear relationship between experimental variables using techniques like neural networks, nonlinear curve fitting, and nonlinear mixed effects modeling.
The lab recently purchased an EGI 64-channel EEG system for brain wave research. Pilot testing of the new system began in Spring, 2013, and we plan to be collecting publishable data by Fall, 2013.