this two-player game, two
ravens race along a track made of cards. Each player gets a wooden
raven and a deck of action and land cards with five different type
of terrain. Each card has two different terrains, one for each
of the two players facing each other. By playing land
cards from their hands that match the terrain on the path of flight,
players can move their ravens. Some
special action cards allow players to switch cards on the course,
rotate cards, remove cards, and move
ravens. When one player reaches the end of the flight path, the
game is over, and points are tallied.
are many decisions each turn. Should you focus on moving your own
raven or hindering
the flight of your opponent.
quality of the cards and the artwork by Andreas Steiner are terrific.
The illustrated rules are easy to understand. The game has an upbeat
tempo with just a little waiting between turns. The price is reasonable
and the strategy should appeal to all sorts of gamers, from traditional
card players to more experienced strategy gamers.