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Game Play
Hit System

We use a 2 point hit system. 1 point is acquired for every hit a player takes.  Once 2 points is acquired on the victim, that person is "dead". This is for enhanced realism. We do use different systems depending on the different scenarios we run, this can but does not always include a medic system.

Scenarios

We run a variety of scenarios ranging from Hostage rescue to Assaulting points to bomb defusal scenarios. Due to the nature of airsoft, the scenarios are limitless and we take it as far as we possibly can. Each time we go out better enhances our experience and gives us a base to improve off of.

As technology progresses, so do we. We have devised many things to make all of our scenarios plausible. We have created a simulated bomb that is battery powered for defusal scenarios. We have also created riot shields for CQBs and CPE.

The more the merrier, we say here. When new people come in to KSUAT, we are provided with different opportunities for different scenarios. Any and all scenarios are welcome. Some of our past favorites have been Assault the fortress, Hostage rescue, VIP Escort and Ambush. We are growing steadily all the time so new game types are right on the horizon.