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| Guide | Curriculum | Dialoguing

User Guide

This guide should be printed and consulted during game play to help you complete the story. The icons in the left column are a part of the interface. After starting the SUDS program and loading the story file, you engage in some action by clicking first on one of these left column icons. The right column below describes the types of actions you can engage in after clicking on one of SUDS icons, then on one or more story elements. The icon to be clicked is identified in bold in the examples below. There are no graphics in the story. All story actions are selected with the mouse. There is no typing.

Icons
Icons
Potential Actions Using Icons

Search or Examine Something
[Search] on [Living Room]

Read Something
[Search] on [Journal]

Eat Something
[Use] on [Cookie] then on [Yourself]

Give a Character Something to Eat or Drink
[Use] on [Cookie] then on [Character]

Open or Shut a Door
[Use] on [Door]

Give a Character Something
Hit Something with Something
Throw Something at a Character
[Use] on [Hammer] then on [Character]or[Something]

Combine Two Items Into One (make something)
[Use] on [Empty Cup] then on [Faucet] = Cup of water

Sit or Lie Down
[Use] on [Chair]

Go to Sleep on Something
[Use] on [Yourself] then on [Bed]

Hug or Gently Touch a Character
[Use] on [Your Gentle Hands] then on [Character]

Use Your Fists to Hit a Character or Something
[Use] on [Your Power Hands] then on [Character] or [Object]

Wear Something1
[Use] on [Hat] then on [Yourself]

Push Something Heavy to Another Location in a Room1
[Use] on [Power Hands] then on [Sofa]

Talk to a Character
[Talk] on [Character]

Take or Pick Up Something
[Take] on [Bananas] in the room

Drop Something
[Take] on [Bananas] in your Inventory

Listen to Something
[Listen] on [Radio]

Move from One Location to Another
Click on [Black Compass Point]

Look Into Another Room1
[Look in Direction] on [Compass Point]

Check Your Current Score
[Listen] on [Yourself]

Ask for a Hint (use sparingly)
[Hint] on [Character, Location, or Object]

1Action is unnecessary in Episode One
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Author Informationhttp://www.ksu.edu/wwparent/story/nature/help.htm--Revised: December 9, 2000
Copyright © 1996-2000 Charles A. Smith. All rights reserved.