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Pirate's Cove game box
Pirate's Cove game bits
See the comments about the game at the BoardGameGeek website
Go to the Funagain description for Pirate's Cove
Designer Paul Randles and Daniel Stahl
Manufacturer Days of Wonder
Year 2003
Source Domestic version

Quick Summary
spacerPirate's Cove has it all--fantastic art, high quality components, and an elegant design that perfectly fits its pirate theme. The original game was published in Germany (with the title "Piratenbucht") and is reprinted, all in English, by a new American game company called Days of Wonder.
spacerEach player has a pirate ship that is rated for speed, crew, cannon, and hull. Each turn (there are twelve turns in the game), players secretly choose which of six islands to sail to in order to recover treasure, fame, gold, and special action cards that might be available at that island. The hull value determines how much treasure a ship can carry.
spacerEach island allows a player to exchange gold in order to upgrade one of the elements on their ship or achieve some other benefit.
spacerShips that choose the same island have to engage in combat or flee. To fight, the ship with the greatest number of sails gets to shoot first. The lowest rating for crew and cannon determines the number of dice to roll. The pirate taking the broadside first declares which part of their opponents ships they want to hit, then roll the dice, with a 5-6 indicating a hit.
spacerThe visits to islands is further complicated by a roving dread pirate that is not controlled by any single player. Toward the end of the game, fighting this pirate can bring about considerable fame.
spacerThe game design here is elegant but simple and captures much of the drama of sailing the high seas for fame and fortune. The illustrated instructions are a model of clarity and the quality of the game pieces are excellent.

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