indeed. The bits for Piraten-Pitt (Pete the Pirate) are delightful
and are up to the high standards of all the Haba games I have seen.
Move your sailor around the board collecting treasure and return
to the ship any time to unload. Your treasure chest has a sliding
cover that reveals one of two sections in the chest.
When you get the treasure, you slide the cover and insert the
treasure in the revealed compartment (no changing your mind). Gather
and unload all your treasure first and you win. Movement is dictated
by the die. If you roll the pirate symbol on the die, you move
Pete one, two, or three spaces. No player can move through Pete.
If you move Pete to another player's piece, rotate his or her
treasure chest one, two, or three 90 degree turns. Then demand
to see the treasure ('Hey sailor, have you stolen my treasure?').
The other player reveals one section. If any treasure is in that
section, it is placed back on any hiding place where the player
has no treasure. So the idea of the game is keep the location of
where you put your treasures in your treasure chest in mind so
you can avoid revealing it to Pete.
This sounds easy. But in practice, in the heat of the game, it's
very easy to forget. 'Advanced rules' allow you to rotate someone
else's treasure chest when you land on an arrowed space. You cannot
peek into your box to remind yourself where you stowed the treasure.
If you forget, make a dash back to the ship to stow what you have.
Adults can handicap themselves if they want (how about closing
your eyes when your child moves your treasure chest?). A surprisingly
fun game with subtle strategy and wonderful game pieces. Way to