Creative & Effective Ways of Evaluating Learning

       Below are the lists of creative and effective ways of evaluating learning that were developed by a class of thirty students in Principles of College Teaching.  The first three listed are those the group prioritized as the most important to share with the rest of the class.

 

  • Portfolio development and evaluations
  • Self assessment followed by instructor assessment
  • Solve life problems and explain solution for evaluation

  • Portfolio development

  • Mindmap or create picture

  • Solve life-like realistic problems

  • Peer evaluations

  • Evaluation of oral presentation

  • Multilevel group roll play at solution of problem w/presentation of solution to class

  • One and one dialog assess translation of skills or comprehension of skills

  • Team project where results must be sold to pseudo Board of Directors in formal presentations

  • teaching skills to others

  • students formulate test questions and key

  • quiz bowl

  • volunteering/shadowing

  • groups w/multicultural viewpoints

  • comparing information and principles to different issues

  • learn vocab from other colleges/fields  --> assessment of

                                                                                      

  • "Real" world task: Applying for a real job
  • student constructs survey
  • students teach a class with evaluation

  • portfolio
  • journal writing
  • interview
  • group project
  • essay
  • performance evaluation at worksite
  • student teach a class w/evaluation
  • group interaction and discussion
  • role-playing using checklist
  • speeches and presentations
  • student construct survey
  • observation (observing students' behavior)
  • at the college level attendance?
  • two-part quiz: students have a carbon copy to check; teacher and student check together as a class
  • exam re-grades
  • web homework: more interactive activities that aren't static
  • computer-based learning
  • recitals and other public performance demonstration
  • resume construction
  • simulations of real-world applications

                                                                                     

  • create a game for teaching (student create the game)
  • self and peer evaluation
  • pre- and post-testing

  • performance and observation
  • self and peer evaluation
  • game--who want to be a blank?
  • lecture bingo
  • portfolio examination
  • continuous self-evaluation in a journal
  • multiple drafts which self & peer evaluated-->yielded final draft which was self evaluated with self evaluation turned in with draft for instructor evaluation
  • monitor response time
  • creation of a game or teaching tool
  • creation of own self-evaluation tool
  • interview
  • pre- and post-test covering same material

                                                                                    

  • In class written test/paper based on information learned throughout semester using notes and research
  • peer evaluation/jury feedback
  • observation/shadowing/volunteering assessment

  • students evaluating one another
  • students evaluating self
  • students evaluated by jury feedback
  • projects and feedback
  • student interviews
  • oral examination
  • problem-solving assessment
  • using constructive criticism (on papers)
  • written assessment - student put in own words
  • in class written test
  • evaluate teamwork
  • authentic project (apply for a real job /actual resume)
  • assess students in the field w/work project

                                                                                      

  • write a critique of the subject matter
  • hands-on demonstration of skills
  • make a website about the subject matter, as long as sufficient technical support is provided

  • student demonstrates skills hands-on
  • role play activities
  • find solutions to case studies
  • present findings - demonstrate how it works
  • synthesize learnings to write philosophy or personal application
  • use 2-way mirror for prof. to observe and provide feedback
  • students evaluate other students' work then instructor evaluates the students' evaluation
  • students write critiques of the subject maatter -articles expermintes, experts (interview)
  • make a website

                                                                                       

  • Journal of self-assessment
  • Evaluate video/audio tapes of students
  • "See one, do one, teach one"

  • response paper on video, presentation
  • role playing to understand feelings
  • peer evaluations on group projects
  • apply technical knowledge in specific situations
  • student presentations
  • case studies
  • evaluate video/audio tapes of students
  • students create training kit, manual, etc.
  • journal of self-assessment
  • portfolio
  • performance in competition (for athletes) --> not only athletes
  • designing research projects based on literature
  • students teaching back to a class
  • experiments
  • self-tests (pre-test)
  • in-class written assignments
  • observation
  • "see one, do one, teach one"
  • Timed group work on procedures -for internships practical situations. Not in classroom
  • Demonstrate concept using own choice of presentations song, artwork, paper, etc.

                                                                                     

  • practicals - lab is usual application
  • presentations - group/individual
  • student/teacher checklist - compare student's self-evaluation to teacher's evaluation on same list

  • group presentations
  • practicals - lab is usual application
  • interviews
  • ruberic
  • student/teacher checklist - compare student's self evaluate to teacher's evaluate
  • split discussion groups
  • individual presentations
  • matrix - of required learning for multiple courses